About Me

I'm a Unity Developer with over a decade of experience creating games and interactive applications across mobile, web, desktop, and XR platforms. I’ve built everything from hyper-casual mobile games to AR-powered experiences for major franchises like Ghostbusters Afterlife, and educational tools for early childhood learning.

My background spans entertainment, construction, and productivity, and I’ve led teams, built tools, and optimized pipelines from small to major entertainment companies. I thrive in multidisciplinary environments where rapid prototyping, cross-platform deployment, and creative problem-solving are key.

Things I Can Do

  • Unity
  • AR/VR/MR/XR
  • C#
  • Typescript
  • Cross-Platform Development
  • Team Leadership
  • Cloud Services
  • Fast Prototyping & Technical R&D
  • English & Spanish

Projects

Here's a few of the projects I have worked on.

Ghostbusters: Afterlife ScARe

Led development team to create an AR experience for this movie IP. Built a modular gameplay framework allowing designers to rapidly prototype and deploy sequences.

Horizon Worlds Fire & Rescue

Developed a multi-platform experience for Meta's Horizon Worlds leveraging TypeScript and their custom engine. Created, optimized and refined gameplay elements and systems.

Noggin's Platform for Interactive Experiences

Developed Unity tooling so content authors could create, export and distribute interactive experiences for children between ages 3 and 6 on mobile devices. Leveraged Unity as a library so that these experiences could be played Over-the-air.

Runestrike

Developed early prototypes and ported ActionScript code to the first Unity implementation of this popular Card Crafting Game.

Hidden Express Mobile

Created mobile re-write of this famous Facebook game in Unity. Implemented tooling and content ingestion pipelines to quickly deliver new content. Integrated social platforms like Facebook, GameCenter, GPGS, Amazon GameCircle, Analytics solutions like Kochava and Ad Networks like TrialPay.

ICT Tracker

Developed the Augmented Reality visualizer in this mobile construction productivity software as a single developer using Unity, Vuforia and the Autodesk BIM 360 cloud to download and re-create construction models that can be visualized, explored and annotated in construction sites.

Resume & Contact

Read more or get in contact with me through any of the means below.

Looking forward to hear from you!